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Showing posts with label Guides. Show all posts
Showing posts with label Guides. Show all posts

3.04.2011

UWO: Advance Training School Guide

Now that you have reached the last stages of the advanced class you will learn
how to make the most out of your career.

With no further a due let’s go through where the Advanced Voyager Training School is,
learn about its curriculum, and how to complete it successfully.

1. Where Advanced Voyager Training Schools are located!

Unlike Elementary and Intermediate courses, there is only one Advanced Voyager Training School in Pisa.
This is the only place you can receive advanced training.

Pisa is located in Western Europe.
















3.02.2011

UWO: Intermediate Training School Guide

Today’s class will be about Intermediate Voyager Training School.

The large range of jobs in UWO can be categorized into three parts; “adventure”, “trade”, and “battle”.
Each job categories each include a wide variety of jobs.

The Elementary Voyager Training School was about basic game configuration.
In Intermediate class you will learn what jobs are available to you for your first job transfer.
All your questions regarding job choice will be cleared once you’re done!

With no further a due let’s go through where the Intermediate Voyager Training School is,
learn about its curriculum, and how to complete it successfully.


1. Where are the Intermediate Voyager Training School

There is a school each situated in “Ceuta”, “Groningen”, and “Siracusa”. You can choose to attend school in whichever city you like.

 “Ceuta” is located West of Europe.















2.28.2011

UWO: Beginner Training School Guide

From here on, i'll be posting lots of articles that has something to do with Uncharted Waters Online, the following article is important in learning the basic school or tutorial of the game. The guides are made by GM_Amerigo and not mine. If you wanted to share the guides too, just make sure you link it to UWO main site or the original forum post.

Let's start! :)
--------------


So you have created a character, but you have no idea where to start?

Navigators, I’ll introduce you to various ways to play Uncharted Waters Online so you can
have more fun playing the game.

For starters, I’ll tell you about the Navigation School.

At the Navigation School, you can obtain general information and control for basic game play
and applications in the Beginner/Intermediate/Advanced Navigation Courses on Adventure,
Trade, and Sailing according to your character’s job.

Attending the Navigation School is not a mandatory requirement, so you can choose to go
there or not. You can enter or leave the school anytime you want while playing the game.

In this chapter, you’ll learn how to enter the Beginner Navigation School and graduate from it.
Okay. Let’s get started, shall we?

2.25.2011

Capt's Logbook: World Stories - Why Explore?



Captain Anjel's Log                                
- by David "AnjelusX" Slauenwhite

February 6th, 1495
 
Greetings voyagers! I’m taking a respite from traveling the oceans to reminisce about some of the people I’ve met on my travels. You see within the world everyone has a story and on a grander scale, every nation has a story. Highlighted by various personalities that you interact with, it provides a diversion from the trials and tribulations found out in the wide world. Working for your nation is rewarding in many ways, and you can encounter some interesting situations as you interact with some of the prominent figures in your nation’s capital and beyond.

2.10.2011

Cooking Guide

Cooking Guide

Introduction
Cooking has always been on of my favourite crafting skills in UWO. On my old server i made hundreds of millions selling items such as Seafood Pizza and Garlic Chicken and the best thing about cooking is that there will always be a demand, regardless of where the server is at. Each guild requires a good cook or two, and if you are interested in pursuing this path here is a simple guide.

Recommended birth place
-Lisbon
-Amsterdam

Portuguese and Dutch players will have the easiest times starting out as chefs due to fact that their ports nearby stock up on all the items required for cooking, and being Portuguese or Dutch would allow them to buy extra ingredients at lower price.

With the introduction of the animal trader job, the food merchant is very much made redundant. The animal trader favours all the essential skills required for cooking, so when you are ready, change your job into an Animal Trader


12.22.2010

Advance Course: Concerning Hostile Waters

Uncharted Waters Online

Location: Pisa Commerce Course


Quest Details:
Welcome to the Advance Maritme  Academy.
Here you will be learning many new things while still using what you have learned thus fa on a daily basis.
The first course you'll be taking is one on Hostile Waters from Instructor Maximillian. You should be able to find him waiting for you somewhere nearby the Port.

12.09.2010

UWO Investment FAQ

The following Q & A's are from UWO's forum posted by smartin4123 and was answered by darthfiend. This will just clarify some questions regarding the investing in towns. Hope this will help some players out there who are still confuse about investments.




Will investing in a city lower the cost I pay for goods in that city (trade goods or otherwise)? Does the city's allegiance matter?

if the port is owned by your nation you pay less on the tariffs for buying and selling in that port.
in addition, the top 5 investors there get additional tax breaks and can see items before others (through development)


Will investing in a city increase the amount of trade goods I can buy in that city? Does the city's allegiance matter?

The total % of influence your nation has in a port equates to you being able to purchase more items in that port.
For example i was buying hemp in amsterdam with a friend, we had the same fabric trading skill, but because england has 0% influence in amsterdam and the dutch have 100% he was able to buy 140 hemp compared to my 70.

Is there anywhere I can see how much development a city needs to reach the next level?

Anything you read on the developments will most likely be innacurate, i believe the development numbers were changed to compensate for a lower player base (compared to the Korean and Japanese servers). 
I have yet to read anything that was truely accurate on the dev levels.

Do investments that count to a city's development level need to come from the country it's allied with?

No, there are some ports however that only certain a single nation can invest in. to check you can simply hover your mouse over a port on the map (press "M").
If the port reads as an allied country, it can be taken. if it reads as a territory it can only be invested in by the nation it belongs too, and can never be flipped.

How does an allied city switch allegiance? Do any and all investments made in that city count towards it's allegiance or only in certain cases?

When you click the investment status at any city official you can see the %'s of influence, all invests count towards that influence.
You only need to change the influence by half a percent over then leading nation to claim it.

Is allegiance even the right term to refer to which country a city is allied with? 
I prefer the word control, as in "who controls hamburg right now?" it seems to be the standard word in game when your talking about which flag a port has.

12.08.2010

Cook Books in UWO

These are the books needed when your job has something to do with cooking.
Foods Dealer

Chef


Basic recipe and Collection Books
Level
Cost (Ducat)
Title
Bought In

1 -4

5,000

Simple recipes
Bordeaux, Palma
Free from: London, Seville, Marseille, Lisbon, Venice
1 – 3
7,000
Bread basics
Pisa
2 – 4
8,000
Pasta Principles
Venice
2 – 4
7,000
Confectionery for beginners
Amsterdam
3 – 7
--
Beautiful bread
Sassari (300k Investment)
3 – 4
5,000
Nutritional recipe
Seville, Casablanca (after investment)
4 – 8
10,000
Makeable meats
Genoa
5 – 7
7,000
Confectioneries with fruits
Marseille

6 – 10

--

North Sea cuisine collection
Amsterdam (random reward when investing)
London (reward for investing 1 mil)
6 – 12
--
Perfect pasta
Ancona (400k investment, get it from City Official as a reward)
8 – 11
--
Confectioner’s recipe
Syracuse (300k investment)
10
--
East-Mediterranean cuisine collection
Famagusta (1 mil investment)
4 – 10
--
West-Mediterranean cuisine collection
Seville, Lisbon
4 - 12
--
Indian Ocean cuisine collection
*Cochin (300k investment?)


Livestock Books
Level
Cost (Ducat)
Title
Bought In
1 – 3
8,000
Livestock secrets – Poultry
Calvi, Ragusa
2 – 3
8,000
Livestock secrets – Poultry
 Nantes
2 – 5
8,000
Livestock secrets – Poultry
 Amsterdam
3 – 5
8,000
Livestock secrets – Poultry
 Porto


Seafood (requires fishing skill to get ingredients)
Level
Cost (Ducat)
Title
Bought In
4 – 8
7,000
North Sea Seafood
London
4 – 10
7,000
Seafarer’s Seafood
Lisbon


*Not yet verified

12.04.2010

Crafting Guides: Handicraft II

North Sea Chapter


Required Skill Books
Art Handbook (Cairo, reward after 400,000D in Investment)
Book of Additional Wood Armour (all six capital cities) 15000D
Book of Alloy Smelting [optional] (Dublin, reward after 300,000 in investment)
Brewing Secrets [optional] (Cagliari, reward after 320,000D in investment; Hamburg) 10000D
Brewing Secrets Volume 2 [optional] (Havana, Montpellier, reward after 800,000 in investment)

-Required Skills
Industrial good trading (mineral trader)
Handicraft (medicine trader)
Ore trading [optional] (mineral trader)
Casting [Level 7+] [optional] (mineral trader, firearms trader)
Alcohol trading [optional] (accountant)
Luxury items trading [optional] (accountant, medicine trader)

Level 1 – 3 (Lumber + Iron >>> Cedar Boards)
Although, casting is not essential, having casting at level 7 and being able to make Bronze would make the levelling up of Handicraft 10 or more times faster. For details on how to level up Casting, see my guide on Casting. The reason is that you can turn Bronze into Bronze statue and the materials to make Bronze can all be found in Hamburg.
If you wish to master Handicraft and you are from either England or Netherlands, it is highly recommended that you start off with Casting and use Handicraft as a complement rather than head straight into Handicraft.
Purchase as many Iron from Amsterdam as you can and then sail to Oslo. In Oslo combine Lumber with Iron to make Cedar Boards from the Book of Additional Wood Armour.

Level 3 - 5 (Lumber >>> Wooden statue)
The recipe book required for making Wooden Statue is obtained from Cairo. It is best to ask a friend from a Mediterranean nation to bring the book for you. It is a very long travel from Cairo back to the North.
Wooden Statues will sell for quite a lot in Oslo, and this recipe can make you rich very quickly. The disadvantage is that Oslo has no close by ports, so you will have to buy Lumber from other players.

Level 5 – 8 (Copper Ore + Tin Ore >>> Bronze: Bronze >>> Bronze statue)
Bronze can be purchased from ports, but it is much quicker if you use level 7 casting skill and the Book of Alloy Smelting, obtained from 300,000D in investments in Dublin to produce Bronze from Copper Ore and Tin Ore, which are both available in Hamburg.
In this method you can level up your Casting as well as your Handicraft, and you don’t have to leave port.

Level 8 – 10 (Copper Ore + Tin Ore >>> Bronze: Bronze >>> Bronze Statue or Raisin >>> Wine, 2 x Wine >>> Brandy, Brandy + Raisin >>> Shelly)

Path A (Copper Ore + Tin Ore >>> Bronze: Bronze >>> Bronze Statue)
You can craft Bronze Statues until you reach level 10. You will make a lot of Ducats, but the monotony might kill you.

Path B (Raisin >>> Wine, 2 x Wine >>> Brandy, Brandy + Raisin >>> Shelly)
You can also use the method discussed earlier in the Mediterranean Chapter to make Shelly in Bordeaux/Nantes areas.

Level 10
See late game 

11.29.2010

Crafting Guides: Handicraft I

Originally written by and produced by MTC and her leaders.

Introduction

Handicraft has always been one of my favourite crafting skills, because of its versatility. It can be coupled with other major crafting skills such as Cooking and Casting and significantly shorten the time to level the other two skills. It can also be complemented with skills such as Procurement and Collection, and therefore turning trash items such as Grass, Sand and Stone into highly valuable commodity.
Handicraft can be used to make trade goods such as alcohol, as well as make Gems from ore collected in Landing areas. It is also responsible for making all furniture throughout the game, and can add valuable boosts to your ship by building Head Pieces and Wooden Armours
Because Handicraft is such a versatile, each nation will have its advantages and disadvantages. Spanish players and Portuguese players will have easy access to, Wheat, Barley, Olives, Cane, Almond, and Wine, French players will have the Bordeaux to Nantes trade route as well as access to the Brewing Secrets Volume 2 from Montpellier, and Dutch and English players will have the raw materials of Lumber and other metal ore and Industrial goods from the North Sea.

11.25.2010

Language Guide in UWO

Source: Great Voyage Online wiki sites

Uncharted Waters Online is an online game wherein you play in the Age of Discovery/Exploration period of Planet Earth (15th to 17th Century), where you are one of the Captain on voyage trying to open new trade routes, discover new exciting places, and the mapping of the planet. Of course, before you can have a conversation and establish a good trade with the peoples of the world, you need to learn their languages.

Learning a new language is simple, just visit any city and talk to the lords and ladies of any ‘houses’. As a clue, the names of these houses end up with the word ‘Estate’. Additionally, guild houses (Adventurer Guild, Maritime Guild, and Merchant/Trader Guild) also offer languages.

11.23.2010

Crafting Guide: Cooking

This guide is made possible by the MTC Company.

Introduction
Cooking has always been on of my favourite crafting skills in UWO. On my old server i made hundreds of millions selling items such as Seafood Pizza and Garlic Chicken and the best thing about cooking is that there will always be a demand, regardless of where the server is at. Each guild requires a good cook or two, and if you are interested in pursuing this path here is a simple guide.

Recommended birth place
-Lisbon
















-Amsterdam














11.07.2010

6th Lesson: Concerning Trade Goods

CONCERNING TRADE GOODS

Next Lesson is about trade goods.
Even those who are not traders can't neglect trading.

*now go to the market place
**remember, we're on Netherlands


Instructor Alan:
You can profit form buying and selling trade goods. The fundamental of trading are to buy low and sell high, but it's not always that simple. The price of the same item can differ from town to town and from day to day.

**talk to the market keeper


Market keeper: If you go to far away lands, buy some of their specialty trade goods for me.  I may pay well for some of them.

**try trading goods between the different towns
***report back to school


Rewards:
1000 Ducat
40 Trade experience



11.03.2010

5th Lesson: Concerning Ship Parts (UWO)


Ship parts are your ship's version of equipment. Just as different equipment is worn on different parts of the body, different areas of the ship that can be outfitted with certain parts. There are six types of ship parts: studding sails, cannons, extra armour, special equipment, figureheads, and crests. In this shipyard, you can buy studding sails, cannons, extra armouring, and special equipment. But the experts here will be able to explain it better than I. Would you mind?

11.01.2010

4th Lesson: Concerning Equipment (UWO)

CONCERNING EQUIPMENT

The various type of equipment and the roles they play.
You can wear Equipment in six places: head, body, hands and feet, as well as a held item and an accessory. Your equipped 

items will affect your appearance, as well as your defence, attack power and other statistics. Different items are equipable based on Gender or Job. Some items cannot be equipped until you have sufficient Fame. Two important attributes affected by equipment are Formailty and Disguise level. Formality represents the quality of your appearance. Your appearance is important in making a good first impression. Some people will refuse to talk to you unless you habe enough Formality. Your disguise level is important when entering Islamic cities. People who live in Islamic lands wear different dress than we do. But you don't have to worry about that around this area.

Equipment is found in item shops.

You will notice that different types of equipment have different appearances and effects. Tailor's tools can be used to change the colour of clothing and other equipment. Item shops in different towns keep different equipment in stock. When you visit a new town, be sure to see what equipment the item store carries.

Reward:
-1000 Ducat
-40 Trade experience

10.30.2010

3rd Tutorial: Vigour, Fatigue and Food


Vigour, Fatigue and Food
-this course will teach you about Vigour and the food that is used to recover it. A course where  you get to enjoy some delicious food-- doesn't sound too bad does it? Talk to Instructor Alan outside when you're ready.


10.24.2010

UWO main event quest - Chapter 2



Several days later, Darkmeiser met up with Frederik again, who was on his way to Hamburg  in order to pick up an item that he was requested to get. Since his ship was not large enough to carry the item, so he asked for assistance. Frederik's ship was built for speed and as such, had a small hold.

The two of them arrived in Hamburg and went in search of the black market merchant Ter Borch that was in charge of making the deal.

10.20.2010

Tips and guide to earn Ducats in UWO


This is not my own guide (i got this from my friend who's playing UWO). It will help you a lot to gain easy money in the game by reading this...:)

Note: This is only for Traders that choose The Netherlands as their country.



10.11.2010

Living Discovery in UWO

A peak to everyday lives...

Discovery
Below is the outline of the discovery process.
1. Acquire a discovery quest or get a map from the library.
2. Go to the location marked on the map or quest, then use the skills listed below.
3. Use ‘Recognition’ for ancient ruins, ‘Search’ for treasure, and ‘Encological Study’ for creatures.


Discovering Ancient Ruins

1. Go to the location marked on the map or quest. Enemies on the ground will iniatiate an attack if your ship stays within range for a period of time. There is no regional information besides the secured area on land. Be prepared for the unexpected.